Showing posts with label elearning. Show all posts
Showing posts with label elearning. Show all posts

Tuesday, December 6, 2011

Stellar - Meeting of Young Minds

Last week I spent Monday and Tuesday at the Stellar Meeting of Young Minds in Leuven, Belgium. The point of the meeting was to get twelve leading young thinkers in Technology Enhanced Learning (TEL) together to consider where the research is going and what should be funded through future European Commission funding calls. I was very lucky to be one of those twelve selected.

The instrument used in this meeting to consider what the future of TEL was scenario building. The JRC define a scenario as:
A scenario is a "story" illustrating visions of possible future or aspects of possible future. It is perhaps the most emblematic Foresight or future studies method. Scenarios are not predictions about the future but rather similar to simulations of some possible futures. They are used both as an exploratory method or a tool for decision-making, mainly to highlight the discontinuities from the present and to reveal the choices available and their potential consequences.

You can find more details on scenarios on the JRC website - http://forlearn.jrc.ec.europa.eu/guide/4_methodology/meth_scenario.htm or on the Foresight Horizon Planning Toolkit - http://hsctoolkit.bis.gov.uk/About-15.html.

To begin before even arriving in Leuven we were asked to come up with some trends that we believe are going to have a big impact on TEL and learning in general over the next 10-20 years. In a later post I will give more details on the trends identified. In this post I wanted to just outline my experience in Leuven using the Future Scenarios methodology. 

During the future scenario buliding we were split into three groups of four. The group I was in concentrated on the uncertainity of the future and how it is widely held that we are educating young people for jobs that do not even exist yet. What does this mean? We need to essentially equip people now with the skills and knowledge to allow them to adapt and remould themselves in the future. In essence to react to the needs of the world they live in, in a timely fashion. We need to train people to train themselves.

As a group we were transfixed on the backwardness of standardised eduction. We make kids conform to a norm so that we can measure them against their peers. This in essense supresses their individuality and their uniqueness. Granted there are skills that need to be taught to allow an individuals mould themselves to fit with the needs of a changing world but these skills can be taught through a medium that interests and motivates the individual.

We looked at how a more personalised curriculum could be achieved - where people learn about the things that excite in a way that motivates them to want to learn. In this environement a teacher facilitates the student by making sure the student has the right learning resources and experiences they need in a timely fashion. The teacher also facilitates, through technology, matching students with common interests and also matching students with experts in the subject area that motivates them. In this environment students are no longer assessed according to standardised tests, each student is assessed as to the how he or she has developed and the knowledge and skills he or she has mastered in the their chosen domain.

Our group also looked at whether we should still have compulsory subjects - perhaps language wont be an issue in the future, but maybe we should all have a basic grounding in things like history, science, maths, civics and world culture. This would be the responsibility of primary education, whereas secondary education allows the student to explore their own interests in a structure fashion. Secondary education would see students take progressively more ownership of their own education setting their own goals and development plans.

This was a very interesting and thought provoking session that I really enjoyed. Afterwards I was asked what three most relevant trends for the future, after some consideration I came up with:
  1. Training will be personalised to personal interest - you can set what you are interested and work towards your own goals
  2. There will be a need to train people to train themselves
  3. People will need to be skilled in a variety of core skills that will allow them to adapt to the needs of a changing world
We were also asked if we could get the commission to fund one research are what would it be, to which I replied:
Facilitating personalised learning using the abundant information available to people. Also look at how assessment could work if everyone had their own curriculum. I think we will move away from the standardised test to one that celebrates individuality.
I would be very interested in hearing your thoughts on this.

Monday, October 31, 2011

Percolate Project

Over the past year I have been working on a really interesting research project called Percolate (http://www.percolate.ie). Percolate is a collaboration between various multinational companies in Ireland that develop e-learning solutions, indigenous Irish e-learning companies (including Enovation Solutions) and academic partners, namely Trinity College Dublin (TCD), University College Dublin (UCD), Telecommunications Software and Systems Group (TSSG) at Waterford Institute of Technology (WIT) DERI in NUI Galway.

The aim of the percolate project is to examine the very innovative bleeding edge technology that has been developed through research conducted by the academic partners over the last decade and make use of them in a commercial space by the industrial partners. Just to give you an idea of the technologies that have been developed:

  • Personalised learning engine (APeLs) developed by TCD
  • Semantic search from DERI
  • Social search from UCD - check out heystaks.com for the commercial application of UCD's social search
  • Learning metrics developed by TSSG in WIT


To push these technologies to their limits the industrial partners have come up with various use-cases. It is up to the academic partners to show how these technologies can be used in the various use cases. The use cases include:

  • K-12 use case - looking at how technology can be used for kids that are struggling at school and also kids that are shooting ahead, keeping them interested. 
  • Third Level use case - Looking at how a Learning Object Repository such as the NDLR (http://www.ndlr.ie) can be used to give Just-In-Time guidance and support to students engaged in Problem Based Learning activities. 
  • Corporate use case - Looking at how tacit knowledge can be more readily externalised and how corporates can make better use of social learning and quantify learner engagement with social learning. 


The aim of this post is really to give you a little taster of what is going on in the Percolate project. Over the next few posts I hope to expand on each of the projects and perhaps go into a bit of detail about the technologies that are being exploited as part of this project.

Tuesday, May 24, 2011

Representing learning designs - chapter review

"Learning Design" versus "learning design" key distinctions need to be made in chapter 7 and 8 of Beetham and Sharpe's book - " Rethinking Pedagogy for a Digital Age". Learning Design refers to the IMS Learning Design specification which, according to Britain in Chapter 8 of the book, is an interoperability specification, an educational modelling language and a design methodology with associated tools. Learning design on the other hand refers to the instructional design generally.

Chapter 7, representing practioner experiences through learning design and patterns (McAndrew and Goodyear), looks at how we can express instructional design. It looks at the IMS LD specification at first but then looks to abstract on this using educational practice patterns.

Britain's chapter, chapter 8, goes into a bit more detail about the IMS LD specification and looks at the type of tool support it has, which is quite sparse and very much in an embryonic stage. All the tools are basically designed by the research community for the research community. The chapter does mention some more mainstream VLEs and tools will be looking to adopt IMS LD, but I am not sure this is the case - the chapter mentions that IMS LD is on the Moodle development roadmap but I have never seen that and there is no citation for this claim - perhaps someone can point me in the right direction?

This is another chicken and egg scenario in that we wont understand the potential of LD until we have good tool support but tool support for LD wont be built until the potential is understood.

Nice quote to finish the post:
Successful teaching involves a variety of strategies and techniques for engaging, motivating and energizing student over and above merely presenting them with well-designed learning materials. (Britain, 2007)

Tuesday, April 5, 2011

Describing learning activities

Chapter six in the Rethinking Pedagogy for a Digital Age book is a nice chapter by Grainne Conole on describing learning activities. In this chapter, Grainne looks at how technology can be used to support learning as we move towards a more socially oriented learning paradigm. As outlined in the chapter we are moving away from the easy "here is the content now learn" model to a more complicated, but arguably more effective learning scenario that looks at socially situative learning.

One great thing I took away from the chapter was Littlejohn et. al levels of LO granularity, which are, in increasing levels of complexity:
  1. digital assets - single file
  2. information objects - aggregation of digital assets
  3. learning activities - involves interations with information
  4. learning design - structured sequences of information and activities
Grainne also discusses some of the standards and specifications that have been developed around these levels of LOs, from IEEE LOM to IMS LD.

The chapter goes on to define learning activities. Learning activities are defined using a taxonomy of its components, which are:
  • The context - when does the activity occur? What is the learning outcome? What type of learning outcome?
  • The pedagogy - associative, cognitive or situative?
  • The tasks - types of tasks, interaction, resources. Tasks can be classified as:
    • assimilative tasks
    • information handling
    • adaptive
    • communicative
    • productive
    • experiential
One noted critism of this model is how componentised it is. It deals with each element of a learning activity as an atomic unit when each element will always be used in conjunction with other elements. The combination of components needs to be assessed but this is a lot more complex then dealing with each component individually.

The chapter also looks at other approaches to creating learning activities including; narratives and case studies, lesson plans, templates and wizards, toolkits, models and patterns. Looking at these approaches the question is are we abstracting too much information away from the pedagogical expert that is the course creator? Although these models allow for courses to be created more efficiently using tried and tested learning design we still must make provisions to allow the expert course creator to move away from the prescribed learning designs in these models, perhaps through an "advanced view" of the learning design?

Anyway - great chapter Grainne!

Friday, March 25, 2011

Describing ICT-based learning designs

Chapter 5 in the Rethinking Pedagogy for a Digital Age book looks at describing ICT-based learning designs, by Ron Oliver et al. The authors make the observation that there now appears to be a proliferation of reusable learning resources available but little in terms of guidance or workflows of effective pedagogical practice in using these learning object and it is this that teachers in fact are craving.

These workflows are more generally defined as learning designs. Learning designs have four key elements - learner engagement, acknowledgement of the learning context, learner challenge and provision of practice, as defined by Boud and Prosser.

The chapter attempts to establish a framework for defining learning designs. A learning design topology is defined consisting of four key kinds of learning designs - Rule-based, incident-based, strategy-based and role based. Each of the learning designs are described first generally in terms of a Domain Specific Modelling Language and then shown how this language can be used in an example use case.

I think the ideas here are good - it is very similar to what people like Davina Hernández-Leo have been doing  with the IMS LD specification - creating best practice templates for specific pedagogical contexts.


Coming from modelling background I am still trying to figure out how this would fit into a metamodel hierarchy. I suppose it would have been good if the authors based their Domain Specific Modeling Language on some well defined generic language (e.g. MOF or BNF).

Wednesday, March 9, 2011

Designing courses for e-learning

Chapter three in the Rethinking Pedagogy for a Digital Age book, Rhona Sharpe and Martin Oliver take a look at the fundamentals in designing a course for e-learning.

Sharpe and Oliver firstly look at where you are going to start when you are faced with the mountain that is course development. Typically all that lands on your desk are the learning outcomes for the new course. Okay its not all that bad - learning outcomes do have a lot of information squeezed into them. Information can range from the topics to be covered, the type and level of knowledge and can also specify how students demonstrate competency.

Armed with learning outcomes we can start to think about designing our course. For this Sharpe and Oliver outline Bigg's term constructive alignment as a way to align outcomes to learning activities and assessment tasks. Another important note made regarding the course development is that students will only learn what is being assessed, they are exam driven. Ramsden notes 'from our students' point of view, assessment always defines the actual curriculum'. If you have ever lecturered you will know the most common question is "will this be on the exam?", answer no and no matter how well you dress the "interesting" topic up you will see student brains switching off.

Models guiding course design are examined, Salmon's five-stage model recieves particular attention:
  1. Assess and motivation 
  2. Online socialisation
  3. Information exchange
  4. Knowledge construction
  5. Development
More details can be found at http://www-users.york.ac.uk/~ijc4/etutoring/week%203/Gilly%20Salmon%20model.doc

One aspect noted in the chapter regarding course design is the amount written about how a course designer should create a course and very little on how it is actually done. They note in looking at design decisions by actual practioners that decisions are generally made based on pragmatics (e.g. class size has got too big for one on one tutorials - technology is used to provide some teaching support).

Sharpe and Oliver look in detail at the a typical scenario when creating an e-learning or blended learning course - this is typically a redesign of a course which include:
  1. what was a success on the current course?
  2. Analysing how to integrate face-to-face with online
  3. Course design should make explicit their underlying principles
  4. Course design is an iterative process
This was an interesting chapter - with a lot of good links. It is very much an overview of the literature on designing a course but a good starting point to learn more about designing e-learning courses.

Sunday, March 6, 2011

Designing Learning Activities

I am doing well - I read the second chapter of Rethinking Pedagogy for a Digital Age last night and I am all ready blogging about it. Lets see if I can keep this up.

This chapter is by Helen Beetham (also an editor of the book) and looks at designing learning activities around how people learn, which was a central theme of all the perspectives of learning looked at in the previous chapter.

Beetham identifies issues in Activity design that must be considered when considering the activity to suit a learning context include: authenticity of the activity, formality and structure, retention/reproduction versus reflextion/internalization, role and importance of other people and who is in control of the learning event - is the instructor directing learning or can the learner go on a voyage of self-discovery.

The chapter mentions an interesting learning activity classification defined by Jonassen that fits in with the learning perspectives discussed in the previous chapter - rule-based (help learners recall rules), incident-based (constructivism - devise own rules for dealing with incident), strategy-based (also suits constructivism) and role-based (situative).

Typically learning activities will be designed for learning outcomes and (in an ideal world) designed for needs of learners. A learning outcome will typically define the kind of activity that the learner must be able to undertake. Designing for learners looks to design the activity around the learner and their differences. A challenge here is knowing which differences affect learning and should be considered when designing learning activities.

One aspect of the chapter I did really like was the that Beetham looks at the question around we should design learning activities that adapt to facilitate the learners or should we challenge the learners to use different learning methods. Personally I think we should facilitate the learner as much as possible at the beginning of the learning process and if the learner is having difficulty. As the learner becomes more of an expert in the subject material the scaffolding should drop away challenging the learner more and more with diverse types of learning activities developing their meta-learning skills. One might challenge this saying - is it important how a surgeon learned how to do a procedure or is it just important that he has learned it the best possible way he or she could have to do that procedure. If I want the surgeon to learn a procedure in the most effective and efficient way I should provide the learning activity that best suits the surgeon's learning needs ensuring the most efficient and arguably the most effective learning. This might be true, but the medical profession makes technological and methodological advances all the time. What happens when a new procedure is developed and learning it is only provided through one medium - a medium that doesn't suit the surgeon. As the surgeon has such limited experience learning using this alien medium it may lead to ineffective and inefficient learning. I would consider this a problem if I was the surgeons first patient.

The chapter believes in thinking of the learning activity outside of the medium for delivering it first. Then looking at how technology can facilitate the activity - this may indeed involve using technology in a way that was not envisioned by the designer.

A nice follow on from the first chapter - now on to chapter number three.

Saturday, March 5, 2011

Learning and e-learning - Mayes & DeFreitas

Bad blogger, bad blogger. I have been a bad blogger of late, not posting anything in many months. I have been pretty busy with work and life in general. I needed something to kick start my blogging again - I think I have found it.

Last week I got a delivery from amazon, in it was two books that I really was looking forward to reading - the first one is Jay Cross's Informal Learning and the second is Rethinking Pedagogy in for a Digital Age by Beetham and Sharpe. In reading these books I thought - I really should practice what I preach and engage in a bit of reflection - so I turn to my trusty blog and I want to tell you all about the first chapter in the Beetham and Sharpe book - Learning and e-learning - the role of theory, written by Mayes and De Freitas.

The fundamental question asked at the start of the chapter is; 'are there really e-learning models or is the e of e-learning just a enhancement of traditional learning much like paper and pen was in the end of the nineteenth century?' e-Learning does bring some value to the learning process, providing for learning opportunities that would otherwise be impossible but is the actual way we learn different than say how we learned twenty years ago? Mayes and DeFreitas argue what we see with e-learning is a new model of education rather than a new model of learning.

One of the central messages of the chapter is that although there are a variety of learning theories out there, they are essentially complimentary. The authors nicely categorise the theories into the following perspectives:

  • Associationist Perspective - learning through the gradual building of patterns of associations and skill components. This perspective encompasses associationism, behaviourism and connectionism. It is this perspective that Gagne's task hierarchy fits nicely into - tasks get increasingly complex and build on others. In the task hierarchy a learner doesn't move on from one level until that component is understood.
  • Cognitive Perspective - This perspective sees knowledge acquisition as moving knowledge from a declarative form to a procedural form. As a learner becomes an expert the component skills become automatised - conscious attention is no longer needed to monitor low-level aspects of performance. Key activities here are interactions with material systems and concepts, and discussion with peers to develop understanding and competence. This perspective highlights that new knowledge must be built on something the learner all ready knows - educators cannot simply get the learners to memorise expert knowledge. Building knowledge structures from solid foundations must be done using problem-solving activity and feedback.
  • Situative Perspective - This perspective embraces social learning and the fact that learning must be personally meaningful. 
The authors see these perspectives as complementary but a different perspective needs to be applied to a given e-learning context.  Each perspective addresses a different learning need as the learner looks to gain mastery in a given topic. e-Learning technology can support the pedagogical approach.

Okay so that is chapter one down. Hope to get a few more chapters done over the next week. Comments most welcome. 

Wednesday, August 18, 2010

Area9 and LearnSmart

I have been doing a bit of consultancy work over the past few days and during this work I have been looking at e-learning and competency management tools. Much of these tools are not really what my client is looking for but I just wanted to share two of the tools I came across that might be useful to somebody.

Area9
http://www.area9learning.com/
Area9 are a Danish company specialising in simulation based e-learning. There are two domains it primarily works in - sales/customer services and device skills. These areas allow Area9 to demonstrate two completely different types of simulation learning. The sales/customer service where you must use soft-skills such as inter-personal and decision-making skills to sell or satisfy a customer need and the device analytical and operational skills where you must solve a simulated problem using device embedded software. The tools also claim to have some advance learner diagnostic tools that report on the competency level of learners. Learner diagnostics is then use to identify where and when remediation is needed for learners.

McGrawHill - LearnSmart
http://www.mhhe.com/learnsmart/index.html
LearnSmart is McGrawHill's adaptive learning platform. The system is built on three principle functions; assessment of learners knowledge, adaptation of assessments based on the learner's perceived strengths and weaknesses and personalisation of curriculum based on student knowledge and learning styles.

LearnSmart was built in co-operation with Area9. One thing I like about LearnSmart is that it allows the learner to give a confidence value (no idea, unsure, think I got it, easy!) for his or her answers which can then be used to calculate the learners competency in a given knowledge area.

Tuesday, May 4, 2010

e-Learning - How do we get paid?

One of the biggest challenges for e-learning companies today is establishing perceived value for the products they supply. When the customer buys e-learning from an e-learning provider license agreements can be so restrictive and content so dry that the client is left wondering did I get bang for my buck. This situation is exacerbated by the fact that there is plenty of free e-learning resources on the web, some of extremely high standard, so why pay for it? The web has forwarded the freemium model to such an extent that there is really no turning back and industry really needs to acknowledge this and look at other avenues for revenue. This leaves companies supplying e-learning with a dilemma. How do we establish a revenue stream when clients don't expect to pay for it?


So how do we get paid?


The main way of getting paid in this market I believe is two-fold - look for non-direct revenue channels and differentiation. Non-direct revenue channels would include just charging for support. Differentiating would be to find a niche (personalisation, educational data mining, learner modelling) in the e-learning market and charge for it as a service, perhaps to some of the main stream e-learning providers.

In terms of the freemium model I think that this could be a great fit for e-learning. The freemium model could be used to give a sampler to learners and use the data build up through the sampler to provide for a learning experience that the learner is willing to pay for. The price point is key here and I suppose would depend on the number of users and the anticipated number that would choose to pay for the premium version.

I would be very interested in hearing other points of view on this.

Thursday, January 21, 2010

Relearning through iTunesU - Class starts today

At the start of most years I always like to try to learn new things. This year I decided to do something a bit different, I am going to relearn things that I learned a long time ago - I am going to do refresher courses. I have decided to do all this using iTunesU. This is really a great resource, my only problem about it is that it is in Apple propriety software - you need iTunes to access.

So what am I going to relearn. After much debate with myself I decided to refresh my technical skills a bit and get to grips data structures and algorithms, computing paradigms (python programming) and statistics again. I also decided to throw in iPhone development from Stanford, just for kicks. I will let you know how I get on..

Friday, January 15, 2010

Seneca Aviation Project

Busy day today! I spent the first half of the day up at Buttonville Airport just North of Toronto. This is where Seneca College has its School of Aviation. I was there to kick off the start of our work on a NSERC funded research project that will look to improve pilot training in Canada. Our part of the project looks at how on-line learning can be a part of that. More information can on the project can be found here.

At the moment we are focusing on Inter-Rater Reliability (IRR) of instructors and how this can be improved. This involved a lot of filming today of various different flying scenarios in very cool flight simulators - really interesting stuff!

The second half of the day continued on the IRR theme but this time I went up to Air Canada to have a chat with there training co-ordinator on how they calibrate their examiners. This was a really useful insight into how this industry maintains a high level of excellence in pilots through constant learning and development.

The whole day left me buzzing with ideas on how to improve IRR. I now need to solidify those ideas, as I get to test them out at the first IRR session on Wednesday. Time is tight!

Monday, January 11, 2010

Automatically identifying learning styles

Graf et al.(2009) Supporting Teachers in Identifying Students' Learning Styles in Learning Management Systems: An Automatic Student Modelling Approach, Journal of Educational Technology and Society 12(4)

Interesting paper that looks at automatically identifying a learner's learning style by their behaviour in a LMS. A behaviour is associated with each part of a LMS such as visiting a forum, or posing to the forum this is then mapped to a particular learning style. The authors use the Felder-Silverman learning style index. Each behaviour enforces or contradicts a Felder-Silverman learning preference.

The work is evaluated by comparing the results with using the traditional approach to identifying a Felder-Silverman learning style in learners - the ILS questionnaire. Results ranged from a precision of 73.33% to 79.33% - indicating a pretty decent accuracy.