Monday, November 14, 2011

Meeting of Young Minds - Belgium

I have been invited to the Meeting of Young Minds in Belgium at the end of the month. The idea behind this meeting is stated on the invitation as follows:

The idea of this meeting is to gather 12 young minds (below 35) to discuss the future of TEL research during two days (Nov. 28-29) in Leuven.
We will then send a white paper to the Commission to help them to shape future call in Technology enhanced learning. 
In preparation for this I have been asked for an informal introduction on myself and how I got involved in Technology Enhanced Learning - I decided to share what I wrote for this here:
How I came to be involved in TEL: When I read this statement, “how I came to be involved in TEL”, I really had to think - how did I get here? My interest and involvement in TEL was by no means planned, it was really an accident.  
I have always been interested in computers. As far back as I can remember I have been tinkering with (or breaking, depends on who you ask) a computer. After finishing school I did a degree in Software Systems. During my degree I liked to think of myself as a very technical person, only interested in hard-core technology issues. After my degree I wanted to get into more technical web issues and managed to get onto a research project that was investigating semantic web technologies. It just so happened that the domain that this project was looking at was TEL. To be honest, I can remember thinking that perhaps this project wasn’t for me, it was investigating TEL and not really important issues, I was pretty naive wasn’t I?  

During this project I tried very hard to stay away from TEL and concentrate on pure semantic web issues but it was no use as soon as I started to contemplate some of the big TEL questions, like ‘will what we are doing really help people learn?’, leading to bigger questions like ‘How do we learn anyway?’, I was hooked. My research in semantic web soon became a means to an end. At the end of this project we received additional funding for a longer term project to look at commercialising the technology we were developing. It was at this point that I considered myself a TEL researcher. I was now looking at how technology could help people to learn and teach. This was what now excited me. It was during this project I also completed my PhD, which looked at using software modelling technologies in designing good courseware.  

After completing my PhD. I had two loves TEL and, after working on a commercialisation project, entrepreneurship. I moved to Canada and worked in a start-up e-learning company that was spinning out of the University of  Toronto’s Psychology Dept. During this time we were looking at how we could use assessments to test knowledge fluency. We worked with all sorts of people from pilots to ice hockey officials to academics. This was a great time, very exciting and innovative. Unfortunately it was short lived - as the cash dried up and the revenue didn't come in quite fast enough.   


After completing my PhD. I had two loves TEL and, after working on a commercialisation project, entrepreneurship. I moved to Canada and worked in a start-up e-learning company that was spinning out of the University of  Toronto’s Psychology Dept. During this time we were looking at how we could use assessments to test knowledge fluency. We worked with all sorts of people from pilots to ice hockey officials to academics. This was a great time, very exciting and innovative. Unfortunately it was short lived - as the cash dried up and the revenue didn't come in quite fast enough.   

After my time in Canada I came back to Ireland and joined a company that specialises in providing professional services for e-learning Open Source Software (OSS) (mainly Moodle). This is were I am now and finding it very interesting work - helping mould OSS around clients e-learning needs. There I am in mainly a consultancy role but do like to get my hands into the code every now and again.  

I will of course blog about the meeting.

Tuesday, November 8, 2011

Rethinking Pedagogy for a Digital Age - Feedback for 2nd Ed.

I received an email from the Routledge, the publishers of Beetham and Sharpe's Rethinking Pedagogy for a Digital Age.
We are beginning work on a 2nd edition of Rethinking Pedagogy for a Digital Age and I’m interested in getting your opinion on the need for and ideal scope of such a book.  I noticed you had reviewed the 1st edition on your blog and we wanted to give readers the chance to informally provide feedback on the planned 2ndedition.  Which chapters would you most like to see revised and which do you think should be dropped entirely?  What new topics do you feel should be added for a book that needs to be cutting-edge in 2013?  Any thoughts you wish to share will be appreciated. 
I have to say I applaud Routledge for looking to the readers and asking them what they want. Its been a while since I read the book but hey thats a good reason to revisit it and in doing so maybe I can give some feedback that Beetham and Sharpe can use for the second edition.

To do this I decided to maybe look briefly at each chapter and give my thoughts on that chapter. After reviewing each chapter I will go into what topics should be covered in the next edition that were not covered in the first edition.

The book is quite neatly divided into 16 chapters in two parts - Models of Learning and The practice of design. There is a third part containing resources that can be used by practitioners. Each resource is  covered in a chapter. In my whistle-stop review I will cover four chapters in each blog post and then another blog post will go into the cutting edge topics that I think the 2nd edition should look at.

If you have read the book it would be great if you could give your feedback on the appropriate posts I am going to pass on the posts to the publisher along with any comments that the posts receive.

Monday, October 31, 2011

Percolate Project

Over the past year I have been working on a really interesting research project called Percolate (http://www.percolate.ie). Percolate is a collaboration between various multinational companies in Ireland that develop e-learning solutions, indigenous Irish e-learning companies (including Enovation Solutions) and academic partners, namely Trinity College Dublin (TCD), University College Dublin (UCD), Telecommunications Software and Systems Group (TSSG) at Waterford Institute of Technology (WIT) DERI in NUI Galway.

The aim of the percolate project is to examine the very innovative bleeding edge technology that has been developed through research conducted by the academic partners over the last decade and make use of them in a commercial space by the industrial partners. Just to give you an idea of the technologies that have been developed:

  • Personalised learning engine (APeLs) developed by TCD
  • Semantic search from DERI
  • Social search from UCD - check out heystaks.com for the commercial application of UCD's social search
  • Learning metrics developed by TSSG in WIT


To push these technologies to their limits the industrial partners have come up with various use-cases. It is up to the academic partners to show how these technologies can be used in the various use cases. The use cases include:

  • K-12 use case - looking at how technology can be used for kids that are struggling at school and also kids that are shooting ahead, keeping them interested. 
  • Third Level use case - Looking at how a Learning Object Repository such as the NDLR (http://www.ndlr.ie) can be used to give Just-In-Time guidance and support to students engaged in Problem Based Learning activities. 
  • Corporate use case - Looking at how tacit knowledge can be more readily externalised and how corporates can make better use of social learning and quantify learner engagement with social learning. 


The aim of this post is really to give you a little taster of what is going on in the Percolate project. Over the next few posts I hope to expand on each of the projects and perhaps go into a bit of detail about the technologies that are being exploited as part of this project.

Tuesday, May 24, 2011

Representing learning designs - chapter review

"Learning Design" versus "learning design" key distinctions need to be made in chapter 7 and 8 of Beetham and Sharpe's book - " Rethinking Pedagogy for a Digital Age". Learning Design refers to the IMS Learning Design specification which, according to Britain in Chapter 8 of the book, is an interoperability specification, an educational modelling language and a design methodology with associated tools. Learning design on the other hand refers to the instructional design generally.

Chapter 7, representing practioner experiences through learning design and patterns (McAndrew and Goodyear), looks at how we can express instructional design. It looks at the IMS LD specification at first but then looks to abstract on this using educational practice patterns.

Britain's chapter, chapter 8, goes into a bit more detail about the IMS LD specification and looks at the type of tool support it has, which is quite sparse and very much in an embryonic stage. All the tools are basically designed by the research community for the research community. The chapter does mention some more mainstream VLEs and tools will be looking to adopt IMS LD, but I am not sure this is the case - the chapter mentions that IMS LD is on the Moodle development roadmap but I have never seen that and there is no citation for this claim - perhaps someone can point me in the right direction?

This is another chicken and egg scenario in that we wont understand the potential of LD until we have good tool support but tool support for LD wont be built until the potential is understood.

Nice quote to finish the post:
Successful teaching involves a variety of strategies and techniques for engaging, motivating and energizing student over and above merely presenting them with well-designed learning materials. (Britain, 2007)

Tuesday, April 5, 2011

Describing learning activities

Chapter six in the Rethinking Pedagogy for a Digital Age book is a nice chapter by Grainne Conole on describing learning activities. In this chapter, Grainne looks at how technology can be used to support learning as we move towards a more socially oriented learning paradigm. As outlined in the chapter we are moving away from the easy "here is the content now learn" model to a more complicated, but arguably more effective learning scenario that looks at socially situative learning.

One great thing I took away from the chapter was Littlejohn et. al levels of LO granularity, which are, in increasing levels of complexity:
  1. digital assets - single file
  2. information objects - aggregation of digital assets
  3. learning activities - involves interations with information
  4. learning design - structured sequences of information and activities
Grainne also discusses some of the standards and specifications that have been developed around these levels of LOs, from IEEE LOM to IMS LD.

The chapter goes on to define learning activities. Learning activities are defined using a taxonomy of its components, which are:
  • The context - when does the activity occur? What is the learning outcome? What type of learning outcome?
  • The pedagogy - associative, cognitive or situative?
  • The tasks - types of tasks, interaction, resources. Tasks can be classified as:
    • assimilative tasks
    • information handling
    • adaptive
    • communicative
    • productive
    • experiential
One noted critism of this model is how componentised it is. It deals with each element of a learning activity as an atomic unit when each element will always be used in conjunction with other elements. The combination of components needs to be assessed but this is a lot more complex then dealing with each component individually.

The chapter also looks at other approaches to creating learning activities including; narratives and case studies, lesson plans, templates and wizards, toolkits, models and patterns. Looking at these approaches the question is are we abstracting too much information away from the pedagogical expert that is the course creator? Although these models allow for courses to be created more efficiently using tried and tested learning design we still must make provisions to allow the expert course creator to move away from the prescribed learning designs in these models, perhaps through an "advanced view" of the learning design?

Anyway - great chapter Grainne!

Friday, April 1, 2011

Blogging - Quantity or Quality

Had an interesting discussion with a colleague today about blogs - whether its better to write good, well edited, well thought through posts every so often or whether you should post as often as possible in what ever way you can effectively articulate your thoughts. What do you think?

I suppose if you have read any of this blog you know that its more the "just get it out there" type of blog. I make no apologies for this. It is my blog and I choose to use primarily as a way of expressing what I believe to be true and invite people to correct me if I am wrong. This serves me in two ways - allows for reflective learning and also exposes my thoughts and beliefs for analysis to be contradicted and so I have the opportunity to correct any misconceptions I may have on a subject through a feedback loop.

Today I had a listen to Stephen Downes talk on the role of Open Educational Resources in personal learning - MP3 . Stephen talks about how knowledge can be viewed as a network of nodes and how nodes interact with each other. To that end my "knowledge" must be viewed as a mere node in a bigger network of individuals - for the network to learn I need to expose my thoughts for other nodes to contradict, contribute and concur with my thoughts, reasoning and logic. In turn I leave comments on other people's blogs to do the same. This is essentially how the network as a whole learns and becomes better.

So in conclusion - yes, I admit it, I throw rambling thoughts up on this blog. Why? Well to reflect on them and to invite comment - good, bad or indifferent.

Friday, March 25, 2011

Describing ICT-based learning designs

Chapter 5 in the Rethinking Pedagogy for a Digital Age book looks at describing ICT-based learning designs, by Ron Oliver et al. The authors make the observation that there now appears to be a proliferation of reusable learning resources available but little in terms of guidance or workflows of effective pedagogical practice in using these learning object and it is this that teachers in fact are craving.

These workflows are more generally defined as learning designs. Learning designs have four key elements - learner engagement, acknowledgement of the learning context, learner challenge and provision of practice, as defined by Boud and Prosser.

The chapter attempts to establish a framework for defining learning designs. A learning design topology is defined consisting of four key kinds of learning designs - Rule-based, incident-based, strategy-based and role based. Each of the learning designs are described first generally in terms of a Domain Specific Modelling Language and then shown how this language can be used in an example use case.

I think the ideas here are good - it is very similar to what people like Davina Hernández-Leo have been doing  with the IMS LD specification - creating best practice templates for specific pedagogical contexts.


Coming from modelling background I am still trying to figure out how this would fit into a metamodel hierarchy. I suppose it would have been good if the authors based their Domain Specific Modeling Language on some well defined generic language (e.g. MOF or BNF).